Thursday, February 25, 2016

Rejoice!

The last time all y’all (see, I am becoming a Nova Scotian) came by to chat, I was lamenting the fact that I hadn’t been able to convert my two jedi in training over to the dark side completely.  While they loved video games, superheroes and general geekiness, I hadn’t been able to get them to try a sit down role-playing game with me.  That is no longer a bar to their conversion!

When my fantastic partner and I were in Fredericton to watch the amazing spoken word artist / storyteller / poet / shaman / inspiration Shayne Koyzcan (and that’s a whole other story – that man is awe inspiring) we stopped into a little store called The Geek Chic Boutique. Yeah, the name alone was enough to bring me in, and their selection was interesting enough that childlike squees fluttered about the store faster than I could contain them. We passed over the Star Wars t-shirts, the mad scientist kits, Minecraft figures, Pokemon plushies (which were adorable) and the assorted coffee mugs, Doctor Who equipment and Deadpool wallets, because we found a little game called Adventure Maximus. It was designed by a gamer who wanted to find a way to play with his kids too – to bring them into the fold as it were.  So I could relate, in a big way.

Reading over the rules when we got it open, I was a bit dubious at first, and the kids were confused when we started, but once they got rolling, we had a blast. The padawan gloried over the chance to become Kronk, a hulking minotaur thug with a bad attitude and a penchant for fried pork.  The youngling was pleased as punch to pretend to be a scaled dragonkin priest, breathing fire and smiting his enemies (and allies) with equal zeal.  Even their mother joined in, with her morose goblin warrior.

We’ve had a tonne of fun playing this streamlined and very easy to understand game.  It’s whimsical enough to appeal to the seven year old youngling, interesting enough to keep his ten year old brother entertained, and simple enough that you can play through a whole adventure in an hour or two.  They fight, they dance, they loot, they laugh.  And they let me be the Adventure Master.

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